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The Interview: Sascha Dikiciyan, Part 2 ?>

The Interview: Sascha Dikiciyan, Part 2

With Deus Ex: Mankind Divided’s fantastic soundtrack now available on digital and 2-CD, Paul Weedon caught up with composer Sascha Dikiciyan again to discuss the intricacies of producing expanded versions of one of 2016’s finest video game scores. Read Part 1 here Here we are again! We previously touched on the fact that you worked on the music for Prague in the game. In terms of scoring locations, how do you go about conceptualising the futuristic sound of a city…

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The Interview: Alex Somers ?>

The Interview: Alex Somers

Alex Somers is something of a renaissance man. Perhaps best known for his collaborative work with Sigur Rós frontman Jónsi, he has spent the past decade quietly carving a reputation as one of the most unique producer talents currently working, in addition to working as a visual artist and cookery show host (no, really). Originally from Baltimore, but now based in Reykjavík, Somers’ career has seen him collaborating with the likes of Damien Rice and Julianna Barwick in addition to…

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The Interview: Jack Wall (Call of Duty) ?>

The Interview: Jack Wall (Call of Duty)

Whether you’re a fan of video games or not, chances are that the Call Of Duty franchise is one that requires little introduction. Now entering its thirteenth year, Activision’s first person shooter franchise continues to go from strength to strength, with annual releases proudly amassing the kind of absurd sale figures that most sectors of the entertainment industry can only dream of.

Interview: Jason Graves ?>

Interview: Jason Graves

Having begun his career in the early 1990s, composer Jason Graves has spent the past two decades amassing an impressive list of credits across multiple disciplines. With a CV that boasts the likes of EA’s Dead Space franchise, Prince of Persia, Murdered: Soul Suspect and 2013’s Tomb Raider reboot, it’s fair to say that his output is nothing short of prolific. This year alone has seen the release of multiple titles featuring his work, including steampunk actioner The Order: 1886,…

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