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The Interview: Sascha Dikiciyan, Part 2 ?>

The Interview: Sascha Dikiciyan, Part 2

With Deus Ex: Mankind Divided’s fantastic soundtrack now available on digital and 2-CD, Paul Weedon caught up with composer Sascha Dikiciyan again to discuss the intricacies of producing expanded versions of one of 2016’s finest video game scores. Read Part 1 here Here we are again! We previously touched on the fact that you worked on the music for Prague in the game. In terms of scoring locations, how do you go about conceptualising the futuristic sound of a city…

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The Interview: Sascha Dikiciyan ?>

The Interview: Sascha Dikiciyan

When composer Sascha Dikiciyan, otherwise known as Sonic Mayhem, first came aboard Deus Ex: Mankind Divided, the follow-up to Square Enix’s masterful continuation of the much-loved gaming franchise, it was no small undertaking. Assisting returning composer Michael McCann, whose moody score perfectly captured the tone of Deus Ex’s bleak dystopian universe, Dikiciyan, perhaps best known for his extensive work on the Quake franchise was able to plumb his back catalogue for inspiration. As the duo prepare to release the long-awaited expanded edition…

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